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There is no kill like overkill
There is no kill like overkill







there is no kill like overkill there is no kill like overkill

There being 2 PvP ones is nothing to do with midyear mayhem, it's just some of the random pool if possible weeklies, there's always at least one PvP and at least one pve, so some weeks there will be 2 PvP 1 pve and other weeks I guess there will be 2 pve and 1 PvP. It's no biggie, I'll just do one of the other weeklies when that one pops up, but it is unbalanced with the number of seals per world boss compared to the daily "kill a world boss" endeavour and it is something you likely have to go out of your way to do unlike the other choices (and unlike the other pve weekly endeavours when they pop up). Whereas almost every pve player averages a dungeon per day, and almost every PvP player uses siege on a regular basis. This is the worst of the pve ones from memory, as unless you're busy clearing zones or farming the kill 30 zone world boss achievements, it's not something everyone would necessarily do, at least not 5 per day. I remember the 30 world bosses one being there on PTS, I think another was complete 5 dungeons or something (which is quicker, can grind that in FG1 in 20 minutes, but you'll probably do it anyway without making any special effort). No, weeklies were similar on PTS, there were some PVE and some PVP. I suspect people are right that they're trying to push people towards the PvP ones because of Midyear Mayhem and probably wanted to make sure they could be completed after it starts on Thursday, whereas the PvE one is something that would normally be spaced out over the whole week. I think it's possible to kill 30 bosses in a week (although I wouldn't do it in a normal week) but I agree that it seems out of proportion with the other two.









There is no kill like overkill